![]() ![]() Image.Position = UDim2.new(mouse.X, 0, mouse. Mouse.Move:Connect(function() - fires when the mouse moves InputServ.MouseIconEnabled = false - disables the mouse icon (makes the mouse 'invisible') Local player = players.LocalPlayer -player You can Download Cursors or Mouse Pointers that are animated as well for you. Local players = game:GetService("Players") Make sure the Zindex is higher than all other UI’s so the mouse doesn’t go under.ĭue to security reasons the image will not go above CoreUi.įull script: local inputServ = game:GetService("UserInputService") ![]() It may not be centered, to do that change the anchor point to 0.5,0.5 Image.Position = UDim2.new(0, Mouse.X, 0, Mouse.Y) ![]() These are the cursors from pre 2015 I think. Long time no see, and happy new year These are a set of old ROBLOX Cursors. ( 11 reviews) Download (15.1 kB) 28916 downloads How to download Tweet Share Pin it. Then you could make an image follow the mouse: mouse.Move:Connect(function() Released under the Release to Public Domain license. Instead turn off the Mouse: UserInputService.MouseIconEnabled = false I suppose you could do this by changing the Icon, which works but isn’t practical because it will change back when you hover a button or something. ![]()
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